SitNGo Wizard 2 Improves Tie Calculations

Date: 2013-09-01
Author: Jason Glatzer

If you are striving to become a successful sit and go player, then it is extremely important to have a strong knowledge of ICM and push/fold ranges during late game play when lots of chips and money are at stake.

While you can learn by reading a vast amount of information on the internet or hiring a coach, the majority of sit and go players agree that the most efficient method is to study hard with the assistance of poker software.

There are many pieces of software out there that will accelerate your learning process. However, many successful players I have spoken to strongly recommend SitNGo Wizard 2, which is currently in beta. SitNGo Wizard fully integrates into your Holdem Manager database and allows users to run through hands for the purposes of studying short-stacked play as effectively as possible.

The software is extremely easy to use and makes the most out of a player's study time. It not only takes ICM into account for your push fold ranges, but it also takes it a step further with Future Game Simulation.

Perhaps the most major improvement with the new release was a change in philosophy on how the software calculated ties. Logically, there are three potential scenarios in hands where players are all-in: winning, losing, and tying. The original version of the software behaved very similarly to some poker calculators, adding half of the tie probability to the win probability and half to the loss probability. While this makes sense for approximating outcomes, it doesn't take into account that when you wind up tying, it isn't nearly as good as winning a hand, but is obviously much better than losing.

SitNGo Wizard 2 correctly considers a tie a third possible scenario, thus providing its users with a more accurate push/fold analysis. The tie scenario becomes even more complex when there are three people all-in since it will add up to nine possible outcomes when calculating ties separately.

By the way, there is a setting to revert back to the original SitNGo Wizard calculations if you prefer them. While I would not recommend this for most people, this could be useful for those who have spent too much time studying with the old model to want to relearn certain situations because of ties.

Even though this adjustment only has a minor affect on your push/fold ranges, I applaud SitNGo Wizard for addressing ties in the latest release. With edges getting smaller, having an extremely accurate push/fold range knowledge can add up after playing tons of sit and gos.

SitNGo Wizard is free to try out for 30 days. If you are serious about improving your late game sit and go play, I would strongly recommend trying it for free. While it still takes time on your end to get the most out of the product, you should see immediate improvements in your ability to push/fold correctly. Visit SitNGo Wizard's website for more details.

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